Con los juegos tambi\'en se educa: un enfoque educativo de los juegos de la Oca y el Parch\'is
Luis Alvarez, Pablo G. Tahoces, Emilio Mac\'ias-Conde

TL;DR
This paper presents an educational software based on traditional board games like Parchis, which reinforces children's learning by integrating question-answering into gameplay, ensuring correct answers are needed to progress.
Contribution
It introduces a novel educational game system that combines traditional board game mechanics with interactive question-based reinforcement for children.
Findings
Enhanced engagement in learning activities
Improved retention through game-based reinforcement
Flexible question database for customization
Abstract
In this work, we have designed and implemented, based on traditional board games such as the game of the Goose or Parchis, an educational software that aim to reinforce the learning of children. The idea that we are going to develop to do this is very simple: the children play with the same rules as in the traditional game but we add the functionality that after throwing the dice the system asks a question randomly chosen from a predefined database that can be easily modified, and the game piece only moves in the case the question is answered correctly.
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Taxonomy
TopicsEducational Games and Gamification · Geography and Education Methods
