# An Efficient Parallel Data Clustering Algorithm Using Isoperimetric   Number of Trees

**Authors:** Ramin Javadi, Saleh Ashkboos

arXiv: 1702.04739 · 2017-02-17

## TL;DR

This paper introduces a CUDA GPU-based parallel clustering algorithm that leverages the isoperimetric number of trees for efficient and accurate data clustering, outperforming existing methods in speed and accuracy.

## Contribution

The paper presents a novel parallel clustering algorithm using the isoperimetric number of trees, optimized for GPU execution, with comprehensive performance comparison.

## Key findings

- Superior accuracy compared to related algorithms
- Faster clustering performance on GPU hardware
- Effective use of isoperimetric criteria for clustering

## Abstract

We propose a parallel graph-based data clustering algorithm using CUDA GPU, based on exact clustering of the minimum spanning tree in terms of a minimum isoperimetric criteria. We also provide a comparative performance analysis of our algorithm with other related ones which demonstrates the general superiority of this parallel algorithm over other competing algorithms in terms of accuracy and speed.

## Full text

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## Figures

6 figures with captions in the complete paper: https://tomesphere.com/paper/1702.04739/full.md

## References

20 references — full list in the complete paper: https://tomesphere.com/paper/1702.04739/full.md

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Source: https://tomesphere.com/paper/1702.04739