# All or Nothing Caching Games with Bounded Queries

**Authors:** D\"om\"ot\"or P\'alv\"olgyi

arXiv: 1702.00635 · 2017-02-03

## TL;DR

This paper analyzes search games involving bounded queries to find hidden treasures, deriving exact winning probabilities and extending results to a continuous version called Alpern's Caching Game.

## Contribution

It provides explicit formulas for the probability of success in bounded query search games and establishes the value of Alpern's Caching Game for large n.

## Key findings

- Winning probability when treasures are at distinct locations: k^d / C(n, d)
- Winning probability when locations can hold multiple treasures: k^d / C(n+d-1, d)
- Value of Alpern's Caching Game for large n: k^d / C(n+d-1, d)

## Abstract

We determine the value of some search games where our goal is to find all of some hidden treasures using queries of bounded size. The answer to a query is either empty, in which case we lose, or a location, which contains a treasure. We prove that if we need to find $d$ treasures at $n$ possible locations with queries of size at most $k$, then our chance of winning is $\frac{k^d}{\binom nd}$ if each treasure is at a different location and $\frac{k^d}{\binom{n+d-1}d}$ if each location might hide several treasures for large enough $n$. Our work builds on some results by Cs\'oka who has studied a continuous version of this problem, known as Alpern's Caching Game; we also prove that the value of Alpern's Caching Game is $\frac{k^d}{\binom{n+d-1}d}$ for integer $k$ and large enough $n$.

## Full text

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## References

5 references — full list in the complete paper: https://tomesphere.com/paper/1702.00635/full.md

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Source: https://tomesphere.com/paper/1702.00635