Pascal pyramid in the space $\mathbf{H}^2\!\times\!\mathbf{R}$
L\'aszl\'o N\'emeth

TL;DR
This paper introduces a new Pascal pyramid structure in the hyperbolic space ^2 , based on regular mosaics, extending properties of Euclidean and hyperbolic Pascal triangles to three dimensions.
Contribution
It defines a novel Pascal pyramid in ^2 space using regular mosaics, and explores its properties and growth method.
Findings
Defines Pascal pyramid in ^2 space
Shows inheritance of properties from Pascal triangles
Provides illustrative figures and growth method
Abstract
In this article we introduce a new type of Pascal pyramids. A regular squared mosaic in the hyperbolic plane yields a -cube mosaic in space and the definition of the pyramid is based on this regular mosaic. The levels of the pyramid inherit some properties from the Euclidean and hyperbolic Pascal triangles. We give the growing method from level to level and show some illustrating figures.
Click any figure to enlarge with its caption.
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Figure 12| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
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| 0 | 0 | 1 | 2 | 4 | 9 | 22 | 56 | 145 | 378 | 988 | |
| 0 | 0 | 0 | 1 | 4 | 12 | 33 | 88 | 232 | 609 | 1596 | |
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| 0 | 0 | 0 | 1 | 3 | 7 | 16 | 38 | 94 | 239 | 617 | |
| 0 | 0 | 0 | 0 | 1 | 5 | 17 | 50 | 138 | 370 | 979 | |
| 1 | 3 | 6 | 11 | 21 | 44 | 101 | 247 | 626 | 1615 | 4201 |
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| 0 | 0 | 2 | 6 | 18 | 58 | 194 | 658 | 2242 | 7642 | 26114 | |
| 0 | 0 | 0 | 2 | 10 | 38 | 134 | 462 | 1582 | 5406 | 18462 | |
| 0 | 0 | 4 | 12 | 28 | 60 | 124 | 252 | 508 | 1020 | 2044 | |
| 0 | 0 | 0 | 6 | 36 | 170 | 768 | 3458 | 15596 | 70314 | 316296 | |
| 0 | 0 | 0 | 0 | 8 | 70 | 418 | 2156 | 10388 | 48342 | 220746 | |
| 1 | 3 | 9 | 29 | 103 | 399 | 1641 | 6989 | 30319 | 132735 | 583665 |
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Taxonomy
TopicsMathematics and Applications · Mathematical Dynamics and Fractals · Geometric and Algebraic Topology
Pascal pyramid in the space
László Németh111University of West Hungary, Institute of Mathematics, Hungary. [email protected]
Abstract
In this article we introduce a new type of Pascal pyramids. A regular squared mosaic in the hyperbolic plane yields a -cube mosaic in space and the definition of the pyramid is based on this regular mosaic. The levels of the pyramid inherit some properties from the Euclidean and hyperbolic Pascal triangles. We give the growing method from level to level and show some illustrating figures.
*Key Words: Pascal’s triangle, hyperbolic Pascal triangle, Pascal pyramid, regular mosaics, cubic honeycomb, Thurston geometries, prism tiling in space , recurrence sequences.
MSC code: 52C22, 05B45, 11B99.*
1 Introduction
There are several approaches to generalize the Pascal’s arithmetic triangle (see, for instance [1, 3, 5, 14]). A new type of variations of it is based on the hyperbolic regular mosaics denoted by Schläfli’s symbol , where ([7]). Each regular mosaic induces a so-called hyperbolic Pascal triangle (see [4]), following and generalizing the connection between the classical Pascal’s triangle and the Euclidean regular square mosaic . For more details see [4, 10, 11, 12], but here we also collect some necessary information. We use the attribute Pascal’s (with apostrophe) only for the original, Euclidean arithmetic triangle and pyramid.
The hyperbolic Pascal triangle based on the mosaic can be envisaged as a digraph, where the vertices and the edges are the vertices and the edges of a well defined part of lattice , respectively, and the vertices possess a value that give the number of different shortest paths from the base vertex to the given vertex. In this article we build on the hyperbolic squared mosaics, thus the other properties hold just for mosaic . Figure 1 illustrates the hyperbolic Pascal triangle when . Here the base vertex has two edges, the leftmost and the rightmost vertices have three, the others have edges. The quadrilateral shape cells surrounded by the appropriate edges correspond to the squares in the mosaic. Apart from the winger elements, certain vertices (called “Type ”) have ascendants and descendants, while the others (“Type ”) have ascendant and descendants. In the figures we denote vertices of type by red circles and vertices of type by cyan diamonds, while the wingers by white diamonds (according to the denotations in [4]). The vertices which are -edge-long far from the base vertex are in row . The general method of preparing the graph is the following: we go along the vertices of the row, according to the type of the elements (winger, , ), we draw the appropriate number of edges downwards (, , , respectively). Neighbour edges of two neighbour vertices of the row meet in the row, constructing a new vertex of type . The other descendants of row have type in row . In the sequel, denotes the element in row , which is either the sum of the values of its two ascendants or the value of its unique ascendant. We note, that the hyperbolic Pascal triangle has the property of vertical symmetry.
The 3-dimensional analogue of the original Pascal’s triangle is the well-known Pascal’s pyramid (or more precisely Pascal’s tetrahedron). Its levels are triangles and the numbers along the three edges of the level are the numbers of the line of Pascal’s triangle. Each number inside in any level is the sum of the three adjacent numbers on the level above (see [2, 6, 8, 9]). In the hyperbolic space based on the hyperbolic regular cube mosaic (cubic honeycomb) with Schläfli’s symbol was defined a hyperbolic Pascal pyramid ( ) as a generalisation of the hyperbolic Pascal triangle ( ) linked to mosaic and the classical Pascal’s pyramid ([10]).
The space is one of the eight simply connected 3-dimensional maximal homogeneous Riemannian geometries (Thurston geometries [16], [17]). This Seifert fibre space is derived by the direct product of the hyperbolic plane and the real line . For more details see [15]. In the following we define the Pascal pyramids in this space based on the so-called -cube mosaics similarly to the definition of (in [10]). The definition also could be extended to the other regular tiling, but we deal with the prism tilings with square, because they are the most natural generalizations of the original Pascal’s triangle and pyramid. This work was suggested by Professor Emil Molnár.
2 Construction of the Pascal pyramid
In the space we define an infinite number of so-called -cube mosaics. We take a hyperbolic plane as a reference plane and a regular squared mosaic with () on it. Denote dy the common length of the sides of the squares in this mosaic. We consider the hyperbolic planes parallel to , where the distance between two consecutive ones is . Let the same mosaic be defined on all the planes and let the corresponding vertices of the mosaics be on the same Euclidean lines which are perpendicular to the hyperbolic planes. A -cube is the convex hull of two corresponding congruent squares on two consecutive hyperbolic mosaics. All the -cubes yield a -cube mosaic in the space based on the regular hyperbolic planar mosaic . (In [15] the -cube mosaics were called prism tilings with squares.) Figure 2 shows three consecutive hyperbolic planes with mosaic and some lines perpendicular to these planes. Let be a mosaic vertex on a hyperbolic plane. The vertex figure of is a double -gon based pyramid, where the vertices are the nearest mosaic vertices to , all vertices are one-edge-long far from . Their base vertices are on the same hyperbolic plane on which is. The vertex figure of is illustrated in Figure 2 (or Figure 10). We mention, that the edges of the vertex figures are not the edges of the mosaic, they are the diameters of its faces.
Take the part of the mosaic on on which the hyperbolic Pascal triangle can be defined (see [4]) and let be the part of the -cube mosaic which contains and all its corresponding vertices on other hyperbolic planes that are ”above” plane (the hyperbolic planes which are in the same half space bordered by ). (Obviously, contains also the corresponding edges between the vertices.) The shape of this convex part of the mosaic resembles an infinite tetrahedron. This part is darkened in Figure 2.
Let be the base vertex of on plane . Let be the digraph directed according to the growing edge-distance from , in which the vertices and edges are the vertices and edges of . We label an arbitrary vertex of by the number of different shortest paths along the edges of from to . (We mention that all the edges of the mosaic are equivalent.) Let the labelled digraph be the Pascal pyramid (more precisely the Pascal tetrahedron) in space , denoted by . Some labelled vertices can be seen in Figure 3 in case .
Let level 0 be the vertex . Level consists of the vertices of whose edge-distances from are -edge (the distance of the shortest path along the edges of is ). It is clear, that one (infinite) face of is a in plane and the other two faces are Euclidean Pascal’s triangles. Figure 4 shows the Pascal pyramid in up to level 4. Moreover, Figures 5–8 show the growing from a level to the next one in case of some lower levels. The colours and shapes of different types of the vertices are different. (See the definitions later.) The numbers without colouring and shapes refer to vertices in the lower level in each figures. The graphs growing from a level to the new one contain graph-cycles with six nodes, which refer to the convex hulls of the parallel projections of the cubes from the mosaic, where the direction of the projection is not parallel to any edges of the cubes.
In the following we describe the method of the growing of and we give the sum of the paths connecting vertex and level .
3 Growing of
In the classical Pascal’s pyramid the number of the elements on level is and its growing from level to is , but in the hyperbolic Pascal pyramid it is more complex (see [10]).
As one face of is the hyperbolic Pascal triangle, then there are three types of vertices , and corresponding to the Introduction. The denotations of them are also the same. From all and only one edge starts each to the inside of the pyramid, these are the Euclidean edges of the mosaic (see Figure 3). The types of the inside vertices of these edges differ from the types and , let us denote them by type and type , respectively. The other two sides of the Pascal pyramid are Euclidean Pascal’s triangles, which have two types of vertices, let us denote them by and . For a vertex connects three new vertices in the next level, two vertices on the side of and one vertex of type inside the pyramid. Sometimes, if it is important, we distinguish the types . If a vertex of type belongs to we write it by .
The growing methods of them are illustrated in Figure 9 (compare it with the growing method in [4] and [10]). In the figures we denote vertices of type by yellow squares.
For the classification and the exact definitions of the inner vertices we examine the vertex figures of the inner vertices. As the structure descends from a hyperbolic plane to the consecutive one, there are two types of the vertex figures. During the growing (step from level to level ) an arbitrary inner vertex on level can be reached from level with three or two edges. This fact allows us a classification of the inner vertices. Let the type of a vertex on level be or , respectively, if it has three or two joining edges to level (as before). Figure 10 shows the vertex figures of the inner vertices of . Vertices (small green circles) are on level , and the centres are on level . We don’t know the types of (or not important to know). The other vertices of the double pyramid are on level and the classification of them gives their types. An edge of the double pyramid and its centre determine a square (a side-face of a -cube) from the mosaic. (Recall, that an edge of the vertex figure is a diagonal of a side-face of a -cube.) Since from a vertex of a square we can go to the opposite vertex two ways, then a vertex of the double pyramid, where and a are connected by an edge, can be reached with two paths from level . (For example on the left hand side of Figure 10, between a vertex and there are the paths and .)
So, the type of the third vertex of the faces on the double pyramid whose other two vertices are is . The others connect to only one , they can be reached by two ways from level , their types are . See Figure 10. In the figures we denote vertices of type by blue hexagons and vertices of type by green pentagons. The blue thick directed edges are mosaic-edges between levels and , while the red thin ones are between levels and .
In Figure 11 the growing method is presented in case of the inner vertices. These vertices are the centres and some vertices of the double pyramids are presented in Figure 10.
Finally, we denote the sums of vertices of types , , , and on level by , , , and , respectively.
Summarising the details we prove Theorem 1.
Theorem 1**.**
The growing of the numbers of the different types of the vertices are described by the system of linear inhomogeneous recurrence sequences
[TABLE]
with zero initial values.
We mention that is an arithmetical sequence and .
Lemma 3.1**.**
For the sequences and hold
[TABLE]
Proof.
Obviously, for the equations hold. In case we suppose that and . Firstly, from the first, second and fourth rows of (1) we have
[TABLE]
Secondly, from the first and fifth row of (1) we gain
Moreover, let be the number of all the vertices on level , so that and
[TABLE]
Table 1 shows the numbers of the vertices on levels up to 10 in case .
Theorem 2**.**
The sequences , , , , and can be described by the same fourth order linear homogeneous recurrence sequence
[TABLE]
the initial values be can gained from Theorem 1 (in case from Table 1). The sequences , can be also described by
[TABLE]
Moreover, the explicit formulae
[TABLE]
are valid, where , and .
Proof.
The sequences and are the same as , in [4]. So they can be described by (5) and their explicit formulae hold. According to Lemma 3.1 and (3) more explicit formulae are derived by the combination of explicit formulae of and .
Let us extend (5) to (4) considering the sequence . Substitute into (5) and sum and than we receive implicit form (4) for . Similarly, (4) is also the implicit form of .
Now we prove that (4) holds for also. Multiply the equation (3) by , , and where and , respectively. If we sum them, then we obtain
[TABLE]
This proves (4) for .
In case of and we can prove the relation (4) similarly to .
Remark 1**.**
If , then the sequences give results of the Euclidean Pascal’s pyramid. Its all faces are Pascal’s triangle, thus , , coincide , that way the growing equation system (1) is just , .
Remark 2**.**
The generating function of the sequence is given by
[TABLE]
In the case it is
[TABLE]
which is not in the OEIS at present.
4 Sum of the values on levels in
In this section we determine the sum of the values of the elements on level .
Denote, respectively, , , , and the sums of the values of vertices of type , , , and on level .
Theorem 3**.**
If , then
[TABLE]
with zero initial values.
Proof.
From Figures 9 and 11 the results can be read directly. For example all the vertices of type , and on level generate two vertices of type on level and it follows from the first equation of (6).
Table 2 shows the sum of the values of the vertices on levels up to 10.
Let be the sum of the values of all the vertices on level , then and
[TABLE]
The value also shows the number of paths from to level .
Theorem 4**.**
The sequences , , , , and can be described by the same sixth order linear homogeneous recurrence sequence
[TABLE]
the initial values are from the equation system (3). The sequences , can be also described by
[TABLE]
Moreover, for sequences ,
[TABLE]
[TABLE]
and the explicit formula of
[TABLE]
is valid, where , and .
We do not give the implicit formulae for all sequences, because generally, they are complicated, but they can be calculated easily with computer.
Proof.
Let be constant sequences and . The value gives the sum of the number of vertices of type “1” on level . Substitute and into the first and third equations of (3) and complete it with equation . Than we have the system of linear homogeneous recurrence sequences
[TABLE]
and
[TABLE]
The shorter form of the linear homogeneous recurrence sequences (12) is
[TABLE]
where and
[TABLE]
The characteristic polynomial of is
[TABLE]
and according to Theorem 3 from [10] the equation (14) is the characteristic equation of all the sequences , where . Thus (14) is the characteristic equation of , , …, with , , …, , respectively.
The equation (14) implies the six ordered linear recurrence sequence (7) for the considered sequences, but for the lower order implicit formulae we have to examine the first elements of the sequences. One can easily check, that the polynomial
[TABLE]
moreover in case of and (see [4])
[TABLE]
in case of the
[TABLE]
These polynomials imply the recurrence relations (7)–(10), respectively.
The roots of polynomial (15) are , , and
[TABLE]
provide the explicit formulae (see [13]). Solutions of the linear equation system from determine the exact values of ’s.
Remark 3**.**
In the case the growing ratio of values is , where is the largest eigenvalue of matrix . Recall, that these growing ratios are and in the Euclidean and hyperbolic cases, respectively ([10]).
Remark 4**.**
The generating function of the sequence is given by
[TABLE]
In the case it is
[TABLE]
which is not in the OEIS at present.
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