Curved Surface Patches for Rough Terrain Perception
Dimitrios Kanoulas

TL;DR
This paper develops 3D perception algorithms using curved surface patches to identify and map potential contact areas for legged robots navigating rough outdoor terrain, enabling reliable foothold detection in unstructured environments.
Contribution
It introduces a novel patch parameterization and fitting algorithm, along with a real-time patch-based mapping system for terrain perception in robotic foothold planning.
Findings
Successful real-time patch mapping on a mini-biped robot
Effective identification of contact surfaces on rocky terrain
Integration with dense range data for dynamic environment understanding
Abstract
Attaining animal-like legged locomotion on rough outdoor terrain with sparse foothold affordances -a primary use-case for legs vs other forms of locomotion- is a largely open problem. New advancements in control and perception have enabled bipeds to walk on flat and uneven indoor environments. But tasks that require reliable contact with unstructured world surfaces, for example walking on natural rocky terrain, need new perception and control algorithms. This thesis introduces 3D perception algorithms for contact tasks such as foot placement in rough terrain environments. We introduce a new method to identify and model potential contact areas between the robot's foot and a surface using a set of bounded curved patches. We present a patch parameterization model and an algorithm to fit and perceptually validate patches to 3D point samples. Having defined the environment representation…
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Taxonomy
TopicsRobotic Locomotion and Control · Music Technology and Sound Studies · Animal Behavior and Welfare Studies
