A User Simulator for Task-Completion Dialogues
Xiujun Li, Zachary C. Lipton, Bhuwan Dhingra, Lihong Li, Jianfeng Gao,, Yun-Nung Chen

TL;DR
This paper introduces a new, publicly available user simulator for task-oriented dialogues in the movie-booking domain, facilitating reinforcement learning research without extensive data collection.
Contribution
The paper presents a hybrid rule-based and data-driven user simulator for movie-booking dialogues, supporting multiple tasks and easy integration of new agents.
Findings
The simulator effectively models movie-booking dialogues.
Agents trained on the simulator perform well in tasks.
The framework simplifies testing and comparison of dialogue agents.
Abstract
Despite widespread interests in reinforcement-learning for task-oriented dialogue systems, several obstacles can frustrate research and development progress. First, reinforcement learners typically require interaction with the environment, so conventional dialogue corpora cannot be used directly. Second, each task presents specific challenges, requiring separate corpus of task-specific annotated data. Third, collecting and annotating human-machine or human-human conversations for task-oriented dialogues requires extensive domain knowledge. Because building an appropriate dataset can be both financially costly and time-consuming, one popular approach is to build a user simulator based upon a corpus of example dialogues. Then, one can train reinforcement learning agents in an online fashion as they interact with the simulator. Dialogue agents trained on these simulators can serve as an…
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Taxonomy
TopicsSpeech and dialogue systems · Topic Modeling · AI in Service Interactions
