Depth-Based Visual Servoing Using Low-Accurate Arm
Ludovic Hofer, Michio Tanaka, Hakaru Tamukoh, Amir Ali Forough, Nassiraei, Takashi Morie

TL;DR
This paper introduces a visual-servoing approach for grasping objects using a low-accuracy robotic arm, leveraging RGB-D sensors and SURF features to achieve high success rates despite system limitations.
Contribution
It presents a novel visual-servoing method that compensates for low arm accuracy using depth segmentation and SURF features for reliable object recognition.
Findings
Achieves over 95% success rate in object grasping in real-world tests.
Uses depth segmentation to enhance recognition speed and reliability.
Employs SURF features for high frame rate object recognition.
Abstract
This paper proposes a visual-servoing method dedicated to grasping of daily-life objects. In order to obtain an affordable solution, we use a low-accurate robotic arm. Our method corrects errors by using an RGB-D sensor. It is based on SURF invariant features which allows us to perform object recognition at a high frame rate. We define regions of interest based on depth segmentation, and we use them to speed-up the recognition and to improve reliability. The system has been tested on a real-world scenario. In spite of the lack of accuracy of all the components and the uncontrolled environment, it grasps objects successfully on more than 95 percents of the trials.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
