Asynchronous approach in the plane: A deterministic polynomial algorithm
S\'ebastien Bouchard, Marjorie Bournat, Yoann Dieudonn\'e, Swan Dubois, and Franck Petit

TL;DR
This paper presents a deterministic polynomial-time algorithm enabling two asynchronous mobile agents with limited vision to approach each other in the plane, regardless of initial positions and adversarial movement, without shared global coordinates.
Contribution
It introduces the first deterministic approach algorithm with polynomial cost in initial distance and label size for asynchronous agents without global coordinate sharing.
Findings
Algorithm guarantees approach in finite time under adversarial conditions.
Cost of approach is polynomial in initial distance and label length.
Agents can succeed without shared global coordinates or communication.
Abstract
In this paper we study the task of approach of two mobile agents having the same limited range of vision and moving asynchronously in the plane. This task consists in getting them in finite time within each other's range of vision. The agents execute the same deterministic algorithm and are assumed to have a compass showing the cardinal directions as well as a unit measure. On the other hand, they do not share any global coordinates system (like GPS), cannot communicate and have distinct labels. Each agent knows its label but does not know the label of the other agent or the initial position of the other agent relative to its own. The route of an agent is a sequence of segments that are subsequently traversed in order to achieve approach. For each agent, the computation of its route depends only on its algorithm and its label. An adversary chooses the initial positions of both agents in…
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