Procedural Generation of Videos to Train Deep Action Recognition Networks
C\'esar Roberto de Souza, Adrien Gaidon, Yohann Cabon, Antonio Manuel, L\'opez Pe\~na

TL;DR
This paper introduces PHAV, a large synthetic dataset of human action videos generated via procedural methods, which, when combined with real data, improves deep action recognition performance.
Contribution
It presents a novel interpretable procedural generative model for creating diverse, realistic synthetic videos for training deep action recognition networks.
Findings
Synthetic videos boost recognition accuracy when combined with real data.
The approach outperforms existing unsupervised video generative models.
Procedural generation enables creation of diverse synthetic actions.
Abstract
Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for "Procedural Human Action Videos". It contains a total of 39,982 videos, with more than 1,000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions.…
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