2D Implosion Simulations with a Kinetic Particle Code
Irina Sagert, Wesley P. Even, Terrance T. Strother

TL;DR
This study demonstrates 2D implosion simulations using a kinetic particle code, capturing non-equilibrium effects in inertial confinement fusion that are challenging for traditional hydrodynamic models.
Contribution
It introduces a kinetic Monte Carlo particle simulation approach for 2D implosions, bridging continuum and rarefied regimes in ICF modeling.
Findings
Good agreement with hydrodynamic codes on shock location and instability formation.
Particle mean-free-path affects shock width but not its timing.
Kinetic simulations show higher noise and resolution differences.
Abstract
We perform two-dimensional (2D) implosion simulations using a Monte Carlo kinetic particle code. The paper is motivated by the importance of non-equilibrium effects in inertial confinement fusion (ICF) capsule implosions. These cannot be fully captured by hydrodynamic simulations while kinetic methods, as the one presented in this study, are able to describe continuum and rarefied regimes within one approach. In the past, our code has been verified via traditional shock wave and fluid instability simulations. In the present work, we focus on setups that are closer to applications in ICF. We perform simple 2D disk implosion simulations using one particle species. The obtained results are compared to simulations using the hydrodynamics code RAGE. In a first study, the implosions are powered by energy deposition in the outer layers of the disk. We test the impact of the particle…
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Taxonomy
TopicsCombustion and Detonation Processes · Energetic Materials and Combustion · Structural Response to Dynamic Loads
