VR 'SPACE OPERA': Mimetic Spectralism in an Immersive Starlight Audification System
Benedict Carey, Burak Ulas

TL;DR
This paper presents an immersive VR opera that combines real-time composition, spectralist music generation based on pulsating star observations, and historical context to create a ritualistic, interactive experience viewed through modern VR devices.
Contribution
It introduces a novel spectralist music generation method based on astronomical observations integrated into an immersive VR opera environment.
Findings
Spectralist techniques effectively generate music from star light variations.
The system allows real-time manipulation of musical parameters via Leap Motion and Oculus Rift.
The opera provides an immersive, ritualistic experience linking astronomy, history, and music.
Abstract
This paper describes a system designed as part of an interactive VR opera, which immerses a real-time composer and an audience (via a network) in the historical location of Gobeklitepe, in southern Turkey during an imaginary scenario set in the Pre-Pottery Neolithic period (8500-5500 BCE), viewed by some to be the earliest example of a temple, or observatory. In this scene music is generated, where the harmonic material is determined based on observations of light variation from pulsating stars, that would have theoretically been overhead on the 1st of October 8000 BC at 23:00 and animal calls based on the reliefs in the temple. Based on the observations of the stars V465 Per, HD 217860, 16 Lac, BG CVn and KIC 6382916, frequency collections were derived and applied to the generation of musical sound and notation sequences within a custom VR environment using a novel method incorporating…
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Taxonomy
TopicsColor Science and Applications · Computer Graphics and Visualization Techniques · Image Enhancement Techniques
