Bayesian Modeling of Motion Perception using Dynamical Stochastic Textures
Jonathan Vacher, Andrew Isaac Meso, Laurent U. Perrinet, Gabriel, Peyr\'e

TL;DR
This paper develops a biologically plausible Bayesian model of motion perception using dynamic textures, deriving multiple formulations including solutions to stochastic PDEs, and validates it through psychophysical experiments on human speed perception.
Contribution
It introduces a comprehensive Bayesian framework for motion perception based on dynamic textures, with novel formulations and real-time synthesis capabilities.
Findings
Perceived speed is positively biased by spatial frequency increments.
Bayesian observer model accounts for perceptual biases with a frequency-dependent likelihood width.
Dynamic texture likelihood width decreases with increasing spatial frequency.
Abstract
A common practice to account for psychophysical biases in vision is to frame them as consequences of a dynamic process relying on optimal inference with respect to a generative model. The present study details the complete formulation of such a generative model intended to probe visual motion perception with a dynamic texture model. It is first derived in a set of axiomatic steps constrained by biological plausibility. We extend previous contributions by detailing three equivalent formulations of this texture model. First, the composite dynamic textures are constructed by the random aggregation of warped patterns, which can be viewed as 3D Gaussian fields. Secondly, these textures are cast as solutions to a stochastic partial differential equation (sPDE). This essential step enables real time, on-the-fly texture synthesis using time-discretized auto-regressive processes. It also allows…
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Taxonomy
TopicsVisual perception and processing mechanisms · Neural dynamics and brain function · Advanced Vision and Imaging
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
