On the Price of Stability of Undirected Multicast Games
Rupert Freeman, Samuel Haney, Debmalya Panigrahi

TL;DR
This paper establishes a constant upper bound on the price of stability for multicast network design games specifically on quasi-bipartite graphs, advancing understanding of cost efficiency in these strategic network formation scenarios.
Contribution
It provides the first constant upper bound on the PoS for multicast games on quasi-bipartite graphs, a significant step beyond previous results for broadcast games.
Findings
Constant upper bound on PoS for quasi-bipartite graphs
Techniques overcoming fundamental analysis difficulties
Progress towards resolving the open problem for general multicast games
Abstract
In multicast network design games, a set of agents choose paths from their source locations to a common sink with the goal of minimizing their individual costs, where the cost of an edge is divided equally among the agents using it. Since the work of Anshelevich et al. (FOCS 2004) that introduced network design games, the main open problem in this field has been the price of stability (PoS) of multicast games. For the special case of broadcast games (every vertex is a terminal, i.e., has an agent), a series of works has culminated in a constant upper bound on the PoS (Bilo` et al., FOCS 2013). However, no significantly sub-logarithmic bound is known for multicast games. In this paper, we make progress toward resolving this question by showing a constant upper bound on the PoS of multicast games for quasi-bipartite graphs. These are graphs where all edges are between two terminals (as in…
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Taxonomy
TopicsGame Theory and Applications · Peer-to-Peer Network Technologies · Game Theory and Voting Systems
