Making Mainstream Synthesizers with Csound
Gleb G. Rogozinsky (1), Eugene Cherny (2, 3), Ivan Osipenko (4), ((1) The Bonch-Bruevich Saint-Petersburg State University of, Telecommunications, St. Petersburg, Russia, (2) \r{A}bo Akademi University,, Turku, Finland, (3) ITMO University, St. Petersburg, Russia, (4) Saber

TL;DR
This paper discusses the development of two commercial-style synthesizers as VST plug-ins using Csound and Cabbage, highlighting their architecture and the challenges faced in creating high-quality, user-friendly synthesizers.
Contribution
The authors present a novel approach to creating high-quality, commercial-style synthesizers as VST plug-ins using Csound and Cabbage, addressing a gap in existing Csound instrument resources.
Findings
Successfully implemented two commercial-style synthesizers as VST plug-ins.
Identified and addressed Csound-specific challenges in synthesizer development.
Provided insights into architecture and integration of Csound-based synthesizers.
Abstract
For more than the past twenty years, Csound has been one of the leaders in the world of the computer music research, implementing innovative synthesis methods and making them available beyond the academic environments from which they often arise, and into the hands of musicians and sound designers throughout the world. In its present state, Csound offers an efficient environment for sound experimentation, allowing the user to work with almost any known sound synthesis or signal processing method through its vast collection of ready-made opcodes. But despite all this potential, the shared resource of Csound instruments still lacks quality reproductions of well-known synthesizers; even with its ability to generate commercial standard user interfaces and with the possibility to compile Csound instruments in such as fashion so that they can be used with no knowledge of Csound code. To fill…
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Taxonomy
TopicsMusic Technology and Sound Studies · Music and Audio Processing
