A fast spectral method for the Boltzmann collision operator with general collision kernels
Irene M. Gamba, Jeffrey R. Haack, Cory D. Hauck, and Jingwei Hu

TL;DR
This paper introduces a new fast spectral method for the Boltzmann collision operator that significantly reduces computational complexity and memory requirements, applicable to general collision kernels unlike previous methods.
Contribution
The paper presents a novel spectral method with lower complexity and broader applicability to various collision kernels compared to existing approaches.
Findings
Complexity reduced to O(MN^4 log N) from O(N^6)
No precomputation needed for variable hard sphere model
Applicable to arbitrary collision kernels with numerical validation
Abstract
We propose a simple fast spectral method for the Boltzmann collision operator with general collision kernels. In contrast to the direct spectral method \cite{PR00, GT09} which requires memory to store precomputed weights and has numerical complexity, the new method has complexity , where is the number of discretization points in each of the three velocity dimensions and is the total number of discretization points on the sphere and . Furthermore, it requires no precomputation for the variable hard sphere (VHS) model and only memory to store precomputed functions for more general collision kernels. Although a faster spectral method is available \cite{MP06} (with complexity ), it works only for hard sphere molecules, thus limiting its use for practical problems. Our new method, on the other hand, can apply to…
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Taxonomy
TopicsGas Dynamics and Kinetic Theory · Computational Fluid Dynamics and Aerodynamics · Radiative Heat Transfer Studies
