Reconstruction of weakly simple polygons from their edges
Hugo A. Akitaya, Csaba D. T\'oth

TL;DR
This paper investigates the computational complexity of reconstructing weakly simple polygons from given line segments, establishing NP-completeness in general and providing efficient algorithms for special cases, along with bounds for related subdivision and augmentation problems.
Contribution
It proves NP-completeness for recognizing weakly simple polygons and offers linear-time algorithms for specific cases, extending the understanding of polygon reconstruction problems.
Findings
NP-complete for general weakly simple polygon recognition
Linear-time algorithms for collinear segments and general position cases
Bounds for subdivision and augmentation problems to form weakly simple polygons
Abstract
Given line segments in the plane, do they form the edge set of a \emph{weakly simple polygon}; that is, can the segment endpoints be perturbed by at most , for any , to obtain a simple polygon? While the analogous question for \emph{simple polygons} can easily be answered in time, we show that it is NP-complete for weakly simple polygons. We give -time algorithms in two special cases: when all segments are collinear, or the segment endpoints are in general position. These results extend to the variant in which the segments are \emph{directed}, and the counterclockwise traversal of a polygon should follow the orientation. We study related problems for the case that the union of the input segments is connected. (i) If each segment can be subdivided into several segments, find the minimum number of subdivision points to form a weakly…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
