Realtime Hierarchical Clustering based on Boundary and Surface Statistics
Dominik Alexander Klein, Dirk Schulz, Armin Bernd Cremers

TL;DR
This paper presents a fast, hierarchical clustering algorithm for scene perception that uses local appearance statistics and boundary/surface information, enabling real-time image segmentation.
Contribution
It introduces a novel, efficient clustering method combining boundary and surface statistics with a RNN-based graph pruning approach for real-time scene grouping.
Findings
Achieves state-of-the-art performance on BSDS500 and Pascal-Context datasets.
Operates in real-time with efficient hierarchical clustering.
Utilizes local appearance statistics for improved scene segmentation.
Abstract
Visual grouping is a key mechanism in human scene perception. There, it belongs to the subconscious, early processing and is key prerequisite for other high level tasks such as recognition. In this paper, we introduce an efficient, realtime capable algorithm which likewise agglomerates a valuable hierarchical clustering of a scene, while using purely local appearance statistics. To speed up the processing, first we subdivide the image into meaningful, atomic segments using a fast Watershed transform. Starting from there, our rapid, agglomerative clustering algorithm prunes and maintains the connectivity graph between clusters to contain only such pairs, which directly touch in the image domain and are reciprocal nearest neighbors (RNN) wrt. a distance metric. The core of this approach is our novel cluster distance: it combines boundary and surface statistics both in terms of appearance…
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Taxonomy
TopicsAdvanced Image and Video Retrieval Techniques · Video Surveillance and Tracking Methods · Image Retrieval and Classification Techniques
