Communication complexity of approximate Nash equilibria
Yakov Babichenko, Aviad Rubinstein

TL;DR
This paper establishes significant lower bounds on the communication complexity required to compute approximate Nash equilibria in multi-player games, revealing fundamental limits in distributed game-theoretic computations.
Contribution
It provides the first polynomial lower bound for two-player approximate Nash equilibria and an exponential lower bound for multi-player weak approximate equilibria.
Findings
Poly(N) lower bound for two-player epsilon-Nash equilibria.
Exponential lower bound for n-player weak approximate Nash equilibria.
Highlights the communication complexity challenges in distributed game solutions.
Abstract
For a constant , we prove a poly(N) lower bound on the (randomized) communication complexity of -Nash equilibrium in two-player NxN games. For n-player binary-action games we prove an exp(n) lower bound for the (randomized) communication complexity of -weak approximate Nash equilibrium, which is a profile of mixed actions such that at least -fraction of the players are -best replying.
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