Rock-paper-scissors played within competing domains in predator-prey games
Darka Labavi\'c, Hildegard Meyer-Ortmanns

TL;DR
This paper investigates complex predator-prey interactions in spatially extended systems, revealing emergent multi-scale patterns and domain dynamics through simulations and analytical methods.
Contribution
It introduces a novel analysis of (N,r) predator-prey games with spatial structure, showing how different coexisting games emerge at various scales.
Findings
Domains form with effective (2,1)-game dynamics
Spiral patterns emerge from heteroclinic cycles
Mean-field analysis accurately predicts pattern formation
Abstract
We consider (N,r) games of predation with N species and r < N prey and predators, acting in a cyclic way. Further basic reactions include reproduction, decay and diffusion over a regular grid, without a hard constraint on the occupation number per site, so in a "bosonic" implementation. For special combinations of N and r and appropriate parameter choices we observe games within games, that is, different coexisting games, depending on the spatial resolution. As concrete and simplest example we analyze the (6,3) game. Once the players segregate from a random initial distribution, domains emerge, which effectively play a (2,1)-game on the coarse scale of domain diameters, while agents inside the domains play (3,1) (rock-paper-scissors), leading to spiral formation with species chasing each other. As the (2,1)-game has a winner in the end, the coexistence of domains is transient, while…
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