On Submodular Search and Machine Scheduling
Robbert Fokkink, Thomas Lidbetter, L\'aszl\'o A. V\'egh

TL;DR
This paper studies a complex search and scheduling problem involving submodular costs and supermodular probabilities, providing approximation algorithms, special case solutions, and game-theoretic analysis.
Contribution
It introduces a 2-approximation algorithm for a submodular search problem, extends scheduling theory with a new application, and analyzes a game between a Hider and Searcher.
Findings
Developed a combinatorial 2-approximation algorithm for the search problem.
Provided better approximations for functions with low total curvature.
Solved the game in series-parallel decomposable cases.
Abstract
Suppose some objects are hidden in a finite set of hiding places which must be examined one-by-one. The cost of searching subsets of is given by a submodular function and the probability that all objects are contained in a subset is given by a supermodular function. We seek an ordering of that finds all the objects in minimal expected cost. This problem is NP-hard and we give an efficient combinatorial -approximation algorithm, generalizing analogous results in scheduling theory. We also give a new scheduling application , where a set of jobs must be ordered subject to precedence constraints to minimize the weighted sum of some concave function of the completion times of {\em subsets} of jobs. We go on to give better approximations for submodular functions with low {\em total curvature} and we give a full solution when the problem is what we…
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