
TL;DR
This paper investigates the computation of Euclidean geodesic centers in polygonal domains, providing new theoretical bounds and an improved algorithm with reduced complexity from previous methods.
Contribution
It introduces a necessary condition for geodesic centers, bounds their total number, and presents an improved algorithm with complexity $O(n^{11}\log n)$ for computing all centers.
Findings
Number of geodesic centers is bounded by $O(n^{10})$
Proposed algorithm runs in $O(n^{11}\log n)$ time
New $ ext{π}$-range property aids in analysis
Abstract
In this paper, we study the problem of computing Euclidean geodesic centers of a polygonal domain with a total of vertices. We discover many interesting observations. We give a necessary condition for a point being a geodesic center. We show that there is at most one geodesic center among all points of that have topologically-equivalent shortest path maps. This implies that the total number of geodesic centers is bounded by the combinatorial size of the shortest path map equivalence decomposition of , which is known to be . One key observation is a -range property on shortest path lengths when points are moving. With these observations, we propose an algorithm that computes all geodesic centers in time. Previously, an algorithm of time was known for this problem, for any .
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