Translucent Players: Explaining Cooperative Behavior in Social Dilemmas
Valerio Capraro (CWI), Joseph Y. Halpern (Cornell University)

TL;DR
This paper introduces the concept of translucent players, who believe their strategy changes can be visible to others, providing a new explanation for cooperative behavior in social dilemmas that aligns with observed human behaviors.
Contribution
It proposes a novel model of translucent players that accounts for human cooperation in social dilemmas, contrasting with traditional opaque-player assumptions.
Findings
Translucent players can explain cooperation in Prisoner's Dilemma.
The model accounts for observed behaviors in Traveler's Dilemma and Public Goods games.
It aligns theoretical predictions with experimental human behavior.
Abstract
In the last few decades, numerous experiments have shown that humans do not always behave so as to maximize their material payoff. Cooperative behavior when non-cooperation is a dominant strategy (with respect to the material payoffs) is particularly puzzling. Here we propose a novel approach to explain cooperation, assuming what Halpern and Pass call translucent players. Typically, players are assumed to be opaque, in the sense that a deviation by one player in a normal-form game does not affect the strategies used by other players. But a player may believe that if he switches from one strategy to another, the fact that he chooses to switch may be visible to the other players. For example, if he chooses to defect in Prisoner's Dilemma, the other player may sense his guilt. We show that by assuming translucent players, we can recover many of the regularities observed in human behavior…
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