Preference at First Sight
Chanjuan Liu

TL;DR
This paper introduces a new model for decision-making with limited foresight, analyzing how short sight influences logical properties and outcomes in multi-agent and single-agent scenarios, and extending logical frameworks accordingly.
Contribution
It develops the preference-sight tree model, explores Sight-Compatible Backward Induction, and extends fixed-point logics to better analyze short-sight decision processes.
Findings
Necessary and sufficient conditions for BI and SCBI equivalence.
Larger sight does not always lead to better outcomes.
Enrichment of fixed-point logics for short-sight scenarios.
Abstract
We consider decision-making and game scenarios in which an agent is limited by his/her computational ability to foresee all the available moves towards the future - that is, we study scenarios with short sight. We focus on how short sight affects the logical properties of decision making in multi-agent settings. We start with single-agent sequential decision making (SSDM) processes, modeling them by a new structure of "preference-sight trees". Using this model, we first explore the relation between a new natural solution concept of Sight-Compatible Backward Induction (SCBI) and the histories produced by classical Backward Induction (BI). In particular, we find necessary and sufficient conditions for the two analyses to be equivalent. Next, we study whether larger sight always contributes to better outcomes. Then we develop a simple logical special-purpose language to formally express…
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Taxonomy
TopicsLogic, Reasoning, and Knowledge · Semantic Web and Ontologies · Constraint Satisfaction and Optimization
