Multiplierless 16-point DCT Approximation for Low-complexity Image and Video Coding
T. L. T. Silveira, R. S. Oliveira, F. M. Bayer, R. J. Cintra, A., Madanayake

TL;DR
This paper introduces a novel 16-point approximate DCT that requires no multiplications or bit-shifts, using only 44 additions, and demonstrates superior performance and efficiency in image and video coding applications.
Contribution
The paper presents the first low-complexity, multiplication-free 16-point DCT approximation with a fast algorithm and hardware implementation, outperforming existing methods in efficiency and coding performance.
Findings
Achieves the lowest arithmetic cost with only 44 additions.
Provides the best cost-benefit ratio in image compression.
Shows 35-37% improvements in hardware metrics over previous transforms.
Abstract
An orthogonal 16-point approximate discrete cosine transform (DCT) is introduced. The proposed transform requires neither multiplications nor bit-shifting operations. A fast algorithm based on matrix factorization is introduced, requiring only 44 additions---the lowest arithmetic cost in literature. To assess the introduced transform, computational complexity, similarity with the exact DCT, and coding performance measures are computed. Classical and state-of-the-art 16-point low-complexity transforms were used in a comparative analysis. In the context of image compression, the proposed approximation was evaluated via PSNR and SSIM measurements, attaining the best cost-benefit ratio among the competitors. For video encoding, the proposed approximation was embedded into a HEVC reference software for direct comparison with the original HEVC standard. Physically realized and tested using…
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Taxonomy
MethodsDiscrete Cosine Transform
