Does the truth come naturally? Time pressure increases honesty in one-shot deception games
Valerio Capraro

TL;DR
This study tests the Social Heuristics Hypothesis by examining how time pressure influences honesty in one-shot deception games, finding that quick decision-making promotes truthful reporting.
Contribution
It provides the first experimental evidence supporting the prediction that time pressure increases honesty in one-shot interactions, validating the Social Heuristics Hypothesis.
Findings
Time pressure increases honest behavior in one-shot deception games.
Participants under time pressure are more truthful than those with longer decision times.
Supports the Social Heuristics Hypothesis regarding honesty and decision speed.
Abstract
Many situations require people to act quickly and are characterized by asymmetric information. Since asymmetric information makes people tempted to misreport their private information for their own benefit, it is of primary importance to understand whether time pressure affects honest behavior. A theory of social heuristics (the Social Heuristics Hypothesis, SHH), predicts that, in case of one-shot interactions, such an effect exists and it is positive. The SHH proposes that when people have no time to evaluate all available alternatives, they tend to rely on heuristics, choices that are optimal in everyday, repeated interactions and that have been internalized over time; and then, after deliberation, people shift their behavior towards the one that is optimal in the given interaction. Thus, the SHH predicts that time pressure increases honesty in one-shot interactions (because honesty…
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