Hopeful windows and fractals in cellular automata and combinatorial games
Urban Larsson

TL;DR
This paper explores the connection between cellular automata and combinatorial games, introducing new game classes and analyzing fractal patterns and convergence behaviors within these systems.
Contribution
It extends triangle placing games to include cellular automata updates and investigates fractal structures and convergence in specific CA subclasses.
Findings
Identification of cellular automata rules related to game outcomes
Analysis of fractal patterns in CA evolution
Insights into partial convergence behaviors
Abstract
This paper studies 2-player impartial combinatorial games, where the outcomes correspond to updates of cellular automata (CA) which generalize Wolfram's elementary rule 60 and rule 110 (Cook 2004). The games extend the class of \emph{triangle placing games} (Larsson 2013) where at each stage of the game the previous player has the option to block certain hopeful moves of the next player. We also study fractals and partial convergence in a subclass of the CA.
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Taxonomy
TopicsCellular Automata and Applications · Mathematical Dynamics and Fractals · Computability, Logic, AI Algorithms
