Notes on Pervasive Virtuality
Luis Valente, Bruno Feijo, Alexandre Ribeiro Silva, Esteban Clua

TL;DR
This paper introduces the concept of pervasive virtuality, a new mixed-reality paradigm gaining interest in industry and academia, and discusses key features for its implementation in games and entertainment.
Contribution
It proposes a set of important features to realize pervasive virtuality in entertainment applications, advancing understanding of this emerging paradigm.
Findings
Identification of key features for pervasive virtuality
Discussion of industry and academic initiatives
Framework for implementing pervasive virtuality in games
Abstract
This paper summarizes current notes about a new mixed-reality paradigm that we named as "pervasive virtuality". This paradigm has emerged recently in industry and academia through different initiatives. In this paper we intend to explore this new area by proposing a set of features that we identified as important or helpful to realize pervasive virtuality in games and entertainment applications.
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Innovative Human-Technology Interaction · Interactive and Immersive Displays
