Mean-Field-Type Games in Engineering
Boualem Djehiche, Alain Tcheukam, Hamidou Tembine

TL;DR
This paper explores the application of mean-field-type games across various engineering domains, demonstrating their utility in modeling complex systems with many interacting agents.
Contribution
It introduces the concept of mean-field-type games and showcases their diverse engineering applications, highlighting their potential for solving large-scale, distributed problems.
Findings
Effective modeling of traffic and evacuation scenarios
Improved resource management in cloud networks
Enhanced understanding of networked systems dynamics
Abstract
A mean-field-type game is a game in which the instantaneous payoffs and/or the state dynamics functions involve not only the state and the action profile but also the joint distributions of state-action pairs. This article presents some engineering applications of mean-field-type games including road traffic networks, multi-level building evacuation, millimeter wave wireless communications, distributed power networks, virus spread over networks, virtual machine resource management in cloud networks, synchronization of oscillators, energy-efficient buildings, online meeting and mobile crowdsensing.
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