Incremental Reconstruction of Urban Environments by Edge-Points Delaunay Triangulation
Andrea Romanoni, Matteo Matteucci

TL;DR
This paper presents an incremental method for urban environment reconstruction using edge-point Delaunay triangulation from monocular video, enabling online mapping suitable for obstacle avoidance and traversability analysis.
Contribution
It introduces a novel approach utilizing edge-points for Delaunay triangulation and an Inverse Cone Heuristic to improve urban environment reconstruction from monocular video.
Findings
Effective reconstruction of urban scenes demonstrated on KITTI dataset
Reconstruction accuracy comparable to Velodyne measurements
Manifold surface reconstruction enables further graphics processing
Abstract
Urban reconstruction from a video captured by a surveying vehicle constitutes a core module of automated mapping. When computational power represents a limited resource and, a detailed map is not the primary goal, the reconstruction can be performed incrementally, from a monocular video, carving a 3D Delaunay triangulation of sparse points; this allows online incremental mapping for tasks such as traversability analysis or obstacle avoidance. To exploit the sharp edges of urban landscape, we propose to use a Delaunay triangulation of Edge-Points, which are the 3D points corresponding to image edges. These points constrain the edges of the 3D Delaunay triangulation to real-world edges. Besides the use of the Edge-Points, a second contribution of this paper is the Inverse Cone Heuristic that preemptively avoids the creation of artifacts in the reconstructed manifold surface. We force the…
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