Relativistic hydrodynamics on graphics processing units
Jan Sikorski, Sebastian Cygert, Joanna Porter-Sobieraj, Marcin, S{\l}odkowski, Piotr Krzy\.zanowski, Natalia Ksi\k{a}\.zek, Przemys{\l}aw, Duda

TL;DR
This paper introduces a GPU-based implementation of 3+1D relativistic hydrodynamics simulations using CUDA, significantly enhancing computational efficiency for studying quark-gluon plasma properties.
Contribution
It presents a novel GPU-accelerated framework for 3+1D relativistic hydrodynamics, employing advanced numerical schemes to improve performance and accuracy.
Findings
Performance improved by about 100 times over CPU implementations
Implemented high-order schemes like WENO for better accuracy
Validated with shock tube and expansion simulations
Abstract
Hydrodynamics calculations have been successfully used in studies of the bulk properties of the Quark-Gluon Plasma, particularly of elliptic flow and shear viscosity. However, there are areas (for instance event-by-event simulations for flow fluctuations and higher-order flow harmonics studies) where further advancement is hampered by lack of efficient and precise 3+1D~program. This problem can be solved by using Graphics Processing Unit (GPU) computing, which offers unprecedented increase of the computing power compared to standard CPU simulations. In this work, we present an implementation of 3+1D ideal hydrodynamics simulations on the Graphics Processing Unit using Nvidia CUDA framework. MUSTA-FORCE (MUlti STAge, First ORder CEntral, with a~slope limiter and MUSCL reconstruction) and WENO (Weighted Essentially Non-Oscillating) schemes are employed in the simulations, delivering…
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