3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions
Andy Zeng, Shuran Song, Matthias Nie{\ss}ner, Matthew Fisher,, Jianxiong Xiao, Thomas Funkhouser

TL;DR
3DMatch introduces a data-driven local geometric descriptor learned from RGB-D reconstructions, significantly improving matching accuracy on noisy, incomplete 3D data and generalizing across tasks and scales.
Contribution
The paper presents a novel self-supervised learning approach for local 3D feature descriptors that outperforms existing methods and generalizes well across various applications.
Findings
Outperforms state-of-the-art descriptors in 3D matching tasks
Generalizes to different tasks like object alignment and surface correspondence
Effective on noisy, incomplete real-world 3D scan data
Abstract
Matching local geometric features on real-world depth images is a challenging task due to the noisy, low-resolution, and incomplete nature of 3D scan data. These difficulties limit the performance of current state-of-art methods, which are typically based on histograms over geometric properties. In this paper, we present 3DMatch, a data-driven model that learns a local volumetric patch descriptor for establishing correspondences between partial 3D data. To amass training data for our model, we propose a self-supervised feature learning method that leverages the millions of correspondence labels found in existing RGB-D reconstructions. Experiments show that our descriptor is not only able to match local geometry in new scenes for reconstruction, but also generalize to different tasks and spatial scales (e.g. instance-level object model alignment for the Amazon Picking Challenge, and mesh…
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Code & Models
Videos
3DMatch: Learning Local Geometric Descriptors From RGB-D Reconstructions· youtube
Taxonomy
TopicsRobotics and Sensor-Based Localization · 3D Surveying and Cultural Heritage · 3D Shape Modeling and Analysis
