VolumeDeform: Real-time Volumetric Non-rigid Reconstruction
Matthias Innmann, Michael Zollh\"ofer, Matthias Nie{\ss}ner, Christian, Theobalt, Marc Stamminger

TL;DR
VolumeDeform introduces a real-time volumetric method for non-rigid scene reconstruction using a single RGB-D sensor, capable of handling fast motion without pre-defined templates.
Contribution
It presents a novel unified volumetric framework for real-time non-rigid reconstruction that does not require prior shape templates and reduces drift through combined color and depth constraints.
Findings
Robust tracking of fast-moving scenes
Accurate non-rigid deformation estimation
Real-time performance at capture rate
Abstract
We present a novel approach for the reconstruction of dynamic geometric shapes using a single hand-held consumer-grade RGB-D sensor at real-time rates. Our method does not require a pre-defined shape template to start with and builds up the scene model from scratch during the scanning process. Geometry and motion are parameterized in a unified manner by a volumetric representation that encodes a distance field of the surface geometry as well as the non-rigid space deformation. Motion tracking is based on a set of extracted sparse color features in combination with a dense depth-based constraint formulation. This enables accurate tracking and drastically reduces drift inherent to standard model-to-depth alignment. We cast finding the optimal deformation of space as a non-linear regularized variational optimization problem by enforcing local smoothness and proximity to the input…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · Optical measurement and interference techniques
