The emergence of cooperation in public goods games on randomly growing dynamic networks
Steve Miller, Joshua Knowles

TL;DR
This paper introduces a coevolutionary model showing how cooperation can emerge in growing networks through random attachment, even without complex cognition, offering insights into early evolution of cooperation.
Contribution
It presents the first model explaining cooperation emergence in public goods games on dynamically growing networks with random attachment mechanisms.
Findings
Cooperation emerges in moderately heterogeneous networks.
Network growth does not depend on initial agent behavior.
The model applies to minimally cognitive organisms.
Abstract
According to evolutionary game theory, cooperation in public goods games is eliminated by free-riders, yet in nature, cooperation is ubiquitous. Artificial models resolve this contradiction via the mechanism of network reciprocity. However, existing research only addresses pre-existing networks and does not specifically consider their origins. Further, much work has focused on scale-free networks and so pre-supposes attachment mechanisms which may not exist in nature. We present a coevolutionary model of public goods games in networks, growing by random attachment, from small founding populations of simple agents. The model demonstrates the emergence of cooperation in moderately heterogeneous networks, regardless of original founders' behaviour, and absent higher cognitive abilities such as recognition or memory. It may thus illustrate a more general mechanism for the evolution of…
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