A Matching Game for Data Trading in Operator-Supervised User-Provided Networks
Beatriz Lorenzo, F. Javier Gonzalez-Castano

TL;DR
This paper introduces a distributed matching game approach for data trading in user-provided networks, improving user utility and network efficiency through a stable, adaptive market-based algorithm.
Contribution
It formulates the data trading as a one-to-many matching game with externalities and proposes a distributed algorithm for stable, self-organizing data exchange.
Findings
Up to 25% increase in average user utility.
Up to 50% improvement over random matching.
Effective dynamic price adaptation.
Abstract
In this paper, we consider a recent cellular network connection paradigm, known as user-provided network (UPN), where users share their connectivity and act as an access point for other users. To incentivize user participation in this network, we allow the users to trade their data plan and obtain some profits by selling and buying leftover data capacities (caps) from each other. We formulate the buyers and sellers association for data trading as a matching game. In this game, buyers and sellers rank one another based on preference functions that capture buyers' data demand and QoS requirements, sellers' available data and energy resources. We show that these preferences are interdependent and influenced by the existing network-wide matching. For this reason, the game can be classified as a one-to-many matching game with externalities. To solve this game, a distributed algorithm that…
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