Faster Bottleneck Non-crossing Matchings of Points in Convex Position
Marko Savi\'c, Milo\v{s} Stojakovi\'c

TL;DR
This paper introduces a quadratic-time algorithm for finding bottleneck non-crossing matchings among points in convex position, significantly improving the previous cubic-time solutions.
Contribution
It presents the first quadratic-time algorithm for bottleneck non-crossing matchings in convex position, enhancing computational efficiency.
Findings
Quadratic-time algorithm for convex position points
Improved from previous cubic-time algorithms
Efficiently finds bottleneck non-crossing matchings
Abstract
Given an even number of points in a plane, we are interested in matching all the points by straight line segments so that the segments do not cross. Bottleneck matching is a matching that minimizes the length of the longest segment. For points in convex position, we present a quadratic-time algorithm for finding a bottleneck non-crossing matching, improving upon the best previously known algorithm of cubic time complexity.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
