Efficient Reassembling of Graphs, Part 2: The Balanced Case
Saber Mirzaei, Assaf Kfoury

TL;DR
This paper investigates the problem of balanced graph reassembling, establishing that optimizing the process for minimal maximum edge boundary and total edge boundary is NP-hard, through reductions from known NP-hard problems.
Contribution
It proves NP-hardness of alpha- and beta-optimization for balanced reassembling, extending previous work on linear reassembling to the balanced case.
Findings
NP-hardness of alpha-optimization via reduction from minimum bisection
NP-hardness of beta-optimization via reduction from clique cover
Extension of reassembling complexity results to balanced trees
Abstract
The reassembling of a simple connected graph G = (V,E) is an abstraction of a problem arising in earlier studies of network analysis. The reassembling process has a simple formulation (there are several equivalent formulations) relative to a binary tree B (reassembling tree), with root node at the top and leaf nodes at the bottom, where every cross-section corresponds to a partition of V such that: - the bottom (or first) cross-section (all the leaves) is the finest partition of V with n one-vertex blocks, - the top (or last) cross-section (the root) is the coarsest partition with a single block, the entire set V, - a node (or block) in an intermediate cross-section (or partition) is the result of merging its two children nodes (or blocks) in the cross-section (or partition) below it. The maximum edge-boundary degree encountered during the reassembling process is what we…
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Taxonomy
TopicsAlgorithms and Data Compression · DNA and Biological Computing · Digital Image Processing Techniques
