Gamifying Video Object Segmentation
Simone Palazzo, Concetto Spampinato, Daniela Giordano

TL;DR
This paper introduces a gamified interactive approach for video object segmentation that leverages human input collected via a web game to improve segmentation accuracy while reducing annotation time.
Contribution
It presents a novel gamified method combining human visual identification with optimization techniques for more effective video object segmentation.
Findings
Better trade-off between annotation time and accuracy.
Outperforms existing interactive and automated segmentation methods.
Effective on challenging video datasets.
Abstract
Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of articulated motion and object occlusions; limitations that appear more evident when we compare their performance with the human one. However, manually segmenting objects in videos is largely impractical as it requires a lot of human time and concentration. To address this problem, in this paper we propose an interactive video object segmentation method, which exploits, on one hand, the capability of humans to identify correctly objects in visual scenes, and on the other hand, the collective human brainpower to solve challenging tasks. In particular, our method relies on a web game to collect human inputs on object locations, followed by an accurate…
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Taxonomy
TopicsVisual Attention and Saliency Detection · Video Surveillance and Tracking Methods · Multimodal Machine Learning Applications
