Reinforcement learning in social networks
Daniel Kious, Pierre Tarr\`es

TL;DR
This paper introduces a reinforcement learning model for network formation where individuals adapt their communication probabilities based on past interactions, leading to stable, star-shaped communication structures.
Contribution
It generalizes previous models by incorporating reinforcement learning into network formation, analyzing convergence and stability of communication patterns.
Findings
Expected communication rate increases and converges over time.
Stable configurations have star-shaped connected components.
Occupation measures converge to stable equilibria with specific graph structures.
Abstract
We propose a model of network formation based on reinforcement learning, which can be seen as a generalization as the one proposed by Skyrms for signaling games. On a discrete graph, whose vertices represent individuals, at any time step each of them picks one of its neighbors with a probability proportional to their past number of communications; independently, Nature chooses, with an independent identical distribution in time, which ones are allowed to communicate. Communications occur when any two neighbors mutually pick each other and are both allowed by Nature to communicate. Our results generalize the ones obtained by Hu, Skyrms and Tarr\`es (2011). We prove that, up to an error term, the expected rate of communications increases in average, and thus a.s. converges. If we define the limit graph as the non-oriented subgraph on which edges are pairs of vertices communicating with…
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Taxonomy
TopicsGame Theory and Applications · Opinion Dynamics and Social Influence · Evolutionary Game Theory and Cooperation
