Game-Theoretic Model of Incentivizing Privacy-Aware Users to Consent to Location Tracking
Emmanouil Panaousis, Aron Laszka, Johannes Pohl, Andreas Noack, Tansu, Alpcan

TL;DR
This paper models the strategic interaction between users and companies regarding location privacy and service levels using game theory, providing insights into incentivizing user privacy while maintaining company profits.
Contribution
It introduces the first game-theoretic model combining user privacy decisions with company profit strategies, supported by real-data evaluation.
Findings
Game-theoretic strategies outperform non-strategic methods.
Equilibrium analysis characterizes user-company interactions.
Different user privacy types influence optimal service levels.
Abstract
Nowadays, mobile users have a vast number of applications and services at their disposal. Each of these might impose some privacy threats on users' "Personally Identifiable Information" (PII). Location privacy is a crucial part of PII, and as such, privacy-aware users wish to maximize it. This privacy can be, for instance, threatened by a company, which collects users' traces and shares them with third parties. To maximize their location privacy, users can decide to get offline so that the company cannot localize their devices. The longer a user stays connected to a network, the more services he might receive, but his location privacy decreases. In this paper, we analyze the trade-off between location privacy, the level of services that a user experiences, and the profit of the company. To this end, we formulate a Stackelberg Bayesian game between the User (follower) and the Company…
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