Admissible colourings of 3-manifold triangulations for Turaev-Viro type invariants
Cl\'ement Maria, Jonathan Spreer

TL;DR
This paper introduces a new combinatorial approach to compute Turaev-Viro invariants for 3-manifolds, simplifying calculations and significantly reducing the number of colourings needed, thus improving computational efficiency.
Contribution
It characterizes embedded surface intersections in triangulations, introduces a new coordinate system for edge colourings, and develops algorithms that efficiently compute invariants, especially for degree four.
Findings
Reduced the set of colourings needed by a factor of 2^n
Developed an algorithm for degree four invariants, a #P-hard problem
Successfully distinguished most Z-homology spheres up to complexity 11
Abstract
Turaev Viro invariants are amongst the most powerful tools to distinguish 3-manifolds: They are implemented in mathematical software, and allow practical computations. The invariants can be computed purely combinatorially by enumerating colourings on the edges of a triangulation T. These edge colourings can be interpreted as embeddings of surfaces in T. We give a characterisation of how these embedded surfaces intersect with the tetrahedra of T. This is done by characterising isotopy classes of simple closed loops in the 3-punctured disk. As a direct result we obtain a new system of coordinates for edge colourings which allows for simpler definitions of the tetrahedron weights incorporated in the Turaev-Viro invariants. Moreover, building on a detailed analysis of the colourings, as well as classical work due to Kirby and Melvin, Matveev, and others, we show that considering a much…
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