On the complexity of heterogeneous multidimensional quantitative games
V\'eronique Bruy\`ere, Quentin Hautem, Jean-Fran\c{c}ois Raskin

TL;DR
This paper analyzes the complexity of heterogeneous multidimensional quantitative games, introducing new measures like WMP and exploring their combinations, leading to complexity classifications and strategy memory requirements.
Contribution
It extends the study of multidimensional games by allowing heterogeneous measures and characterizes the complexity and memory needs for various Boolean combinations.
Findings
EXPTIME-complete for certain Boolean combinations of measures
Exponential memory strategies are sufficient for players
Polynomial algorithms exist under specific measure restrictions
Abstract
In this paper, we study two-player zero-sum turn-based games played on a finite multidimensional weighted graph. In recent papers all dimensions use the same measure, whereas here we allow to combine different measures. Such heterogeneous multidimensional quantitative games provide a general and natural model for the study of reactive system synthesis. We focus on classical measures like the Inf, Sup, LimInf, and LimSup of the weights seen along the play, as well as on the window mean-payoff (WMP) measure. This new measure is a natural strengthening of the mean-payoff measure. We allow objectives defined as Boolean combinations of heterogeneous constraints. While multidimensional games with Boolean combinations of mean-payoff constraints are undecidable, we show that the problem becomes EXPTIME-complete for DNF/CNF Boolean combinations of heterogeneous measures taken among {WMP, Inf,…
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Taxonomy
TopicsLogic, Reasoning, and Knowledge · Computability, Logic, AI Algorithms · Artificial Intelligence in Games
