What Players do with the Ball: A Physically Constrained Interaction Modeling
Andrii Maksai, Xinchao Wang, Pascal Fua

TL;DR
This paper introduces a robust, physics-constrained model for tracking balls in team sports videos, improving accuracy over existing methods especially in challenging low-resolution scenarios.
Contribution
It presents a novel mixed integer programming approach that models ball-player interactions with physical constraints, enhancing tracking robustness and accuracy.
Findings
Outperforms state-of-the-art methods on volleyball, basketball, and soccer datasets.
Provides a generic framework applicable to various team sports.
Demonstrates improved tracking accuracy in low-resolution and occluded conditions.
Abstract
Tracking the ball is critical for video-based analysis of team sports. However, it is difficult, especially in low-resolution images, due to the small size of the ball, its speed that creates motion blur, and its often being occluded by players. In this paper, we propose a generic and principled approach to modeling the interaction between the ball and the players while also imposing appropriate physical constraints on the ball's trajectory. We show that our approach, formulated in terms of a Mixed Integer Program, is more robust and more accurate than several state-of-the-art approaches on real-life volleyball, basketball, and soccer sequences.
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Videos
What Players Do With the Ball: A Physically Constrained Interaction Modeling· youtube
Taxonomy
TopicsVideo Analysis and Summarization · Human Pose and Action Recognition · Video Surveillance and Tracking Methods
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
