Applications of Multi-Agent Slime Mould Computing
Jeff Jones

TL;DR
This paper reviews a multi-agent model inspired by slime mould Physarum polycephalum, demonstrating its potential as a virtual computing material for applications like path planning and optimization.
Contribution
It introduces a novel multi-agent approach that models slime mould behaviour for unconventional computation, highlighting its emergent properties and diverse application domains.
Findings
Model exhibits self-organized network formation
Demonstrates emergent relaxation and minimization
Applicable to computational geometry and optimization
Abstract
The giant single-celled slime mould Physarum polycephalum has inspired rapid develop- ments in unconventional computing substrates since the start of this century. This is primarily due to its simple component parts and the distributed nature of the computation which it approximates during its growth, foraging and adaptation to a changing environment. Slime mould functions as a living embodied computational material which can be influenced (or pro- grammed) by the placement of external stimuli. The goal of exploiting this material behaviour for unconventional computation led to the development of a multi-agent approach to the ap- proximation of slime mould behaviour. The basis of the model is a simple dynamical pattern formation mechanism which exhibits self-organised formation and subsequent adaptation of collective transport networks. The system exhibits emergent properties such as…
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Taxonomy
TopicsSlime Mold and Myxomycetes Research · Diatoms and Algae Research · Modular Robots and Swarm Intelligence
