Evolutionary Games on the Torus with Weak Selection
J.T. Cox, Rick Durrett

TL;DR
This paper investigates the limiting behavior of evolutionary games on high-dimensional tori under weak selection, deriving PDE and ODE limits and connecting to Tarnita's formula when mutations are introduced.
Contribution
It characterizes the asymptotic limits of evolutionary games on tori in different regimes of selection strength and introduces a connection to Tarnita's formula with mutations.
Findings
Limit is a PDE when selection strength dominates diffusion.
Limit is an ODE when selection is moderate.
Selection effects vanish when selection is very weak.
Abstract
We study evolutionary games on the torus with points in dimensions . The matrices have the form , where is a matrix that consists of all 1's, and is small. As in Cox Durrett and Perkins \cite{CDP} we rescale time and space and take a limit as and . If (i) then the limit is a PDE on . If (ii) , then the limit is an ODE. If (iii) then the effect of selection vanishes in the limit. In regime (ii) if we introduce a mutation so that slowly enough then we arrive at Tarnita's formula that describes how the equilibrium frequencies are shifted due to selection.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Game Theory and Applications · Evolution and Genetic Dynamics
