A growth model based on the arithmetic $Z$-game
Cristian Cobeli, Mihai Prunescu, Alexandru Zaharescu

TL;DR
This paper introduces a novel growth model based on a numerical rule involving gcd, generating fractal matrices with intriguing geometric and evolutionary properties, including solitons and edge behaviors, with connections to prime factorizations.
Contribution
It presents a new self-governing growth model using the $Z$-rule, analyzes the resulting fractal matrices, and solves a problem related to the matrix's western edge.
Findings
The matrix exhibits fractal structures and solitons.
The shape and properties of a related matrix are characterized.
A problem posed by Sloane is solved, and a conjecture is supported.
Abstract
We present an evolutionary self-governing model based on the numerical atomic rule , for positive integers. Starting with a sequence of numbers, the initial generation , a new sequence is obtained by applying the -rule to any neighbor terms. Likewise, applying repeatedly the same procedure to the newest generation, an entire matrix is generated. Most often, this matrix, which is the recorder of the whole process, shows a fractal aspect and has intriguing properties. If is the sequence of positive integers, in the associated matrix remarkable are the distinguished geometrical figures called the -solitons and the sinuous evolution of the size of numbers on the western edge. We observe that is close to the analogue free of solitons matrix generated from an initial generation in which each natural number is…
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