Virtual learning environment for interactive engagement with advanced quantum mechanics
Mads Kock Pedersen, Birk Skyum, Robert Heck, Romain M\"uller, Mark, Bason, Andreas Lieberoth, and Jacob F. Sherson

TL;DR
This paper introduces "StudentResearcher", a virtual learning environment that combines simulations, quizzes, videos, and gamification to enhance engagement and learning in advanced quantum mechanics courses.
Contribution
It presents a novel virtual platform for quantum mechanics education, integrating multiple interactive elements based on prior citizen science game experiences.
Findings
Increased learning observed among active platform users.
Effective engagement through gamification and multimedia content.
Successful implementation in a university course with positive outcomes.
Abstract
A virtual learning environment can engage university students in the learning process in ways that the traditional lectures and lab formats can not. We present our virtual learning environment \emph{StudentResearcher} which incorporates simulations, multiple-choice quizzes, video lectures and gamification into a learning path for quantum mechanics at the advanced university level. \emph{StudentResearcher} is built upon the experiences gathered from workshops with the citizen science game Quantum Moves at the high-school and university level, where the games were used extensively to illustrate the basic concepts of quantum mechanics. The first test of this new virtual learning environment was a 2014 course in advanced quantum mechanics at Aarhus University with 47 enrolled students. We found increased learning for the students who were more active on the platform independent of their…
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