Parameterized Linear Temporal Logics Meet Costs: Still not Costlier than LTL
Martin Zimmermann (Saarland University)

TL;DR
This paper extends parameterized linear temporal logics to include cost bounds, demonstrating that model checking and game solving remain computationally comparable to standard LTL, thus maintaining efficiency in more complex cost-aware systems.
Contribution
It generalizes PLTL to systems with costs, showing that the complexity of model checking and game solving does not increase compared to LTL.
Findings
Model checking for PLTL with costs is not harder than for LTL.
Solving games for PLTL with costs remains within the same complexity bounds as LTL.
Extensions to multiple cost functions are discussed.
Abstract
We continue the investigation of parameterized extensions of Linear Temporal Logic (LTL) that retain the attractive algorithmic properties of LTL: a polynomial space model checking algorithm and a doubly-exponential time algorithm for solving games. Alur et al. and Kupferman et al. showed that this is the case for Parametric LTL (PLTL) and PROMPT-LTL respectively, which have temporal operators equipped with variables that bound their scope in time. Later, this was also shown to be true for Parametric LDL (PLDL), which extends PLTL to be able to express all omega-regular properties. Here, we generalize PLTL to systems with costs, i.e., we do not bound the scope of operators in time, but bound the scope in terms of the cost accumulated during time. Again, we show that model checking and solving games for specifications in PLTL with costs is not harder than the corresponding problems for…
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