Preprint: Bringing immersive enjoyment to hyperbaric oxygen chamber users using virtual reality glasses
Zhihan Lv

TL;DR
This paper introduces a novel immersive virtual reality entertainment system designed for hyperbaric oxygen chamber users, combining hardware and software to enhance user experience during therapy sessions.
Contribution
It presents a hybrid hardware-software system utilizing VR glasses, smartphones, and waterproof bags, along with design guidelines for hyperbaric oxygen therapy environments.
Findings
System effectively transfers stereoscopic images for immersive experience
Hardware selection is optimized for clinical hyperbaric settings
Preliminary design guidelines are proposed for such systems
Abstract
This is the preprint version of our paper on REHAB2015. This paper proposed a novel immersive entertainment system for the users of hyperbaric oxygen therapy chamber. The system is a hybrid of hardware and software, the scheme is described in this paper. The hardware is combined by a HMD (i.e. virtual reality glasses shell), a smartphone and a waterproof bag. The software is able to transfer the stereoscopic images of the 3D game to the screen of the smartphone synchronously. The comparison and selection of the hardware are discussed according to the practical running scene of the clinical hyperbaric oxygen treatment. Finally, a preliminary guideline for designing this kind of system is raised accordingly.
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Taxonomy
TopicsAdvanced Computing and Algorithms · Stroke Rehabilitation and Recovery
