The Incorrect Usage of Propositional Logic in Game Theory: The Case of Disproving Oneself
Holger Ingmar Meinhardt

TL;DR
The paper highlights widespread logical errors in game theory articles, especially misapplication of indirect proof, leading to invalid conclusions and self-disproofs.
Contribution
It identifies and analyzes common logical fallacies in game theory literature, emphasizing the importance of correct propositional logic application.
Findings
Multiple articles contain invalid proofs due to logical errors
Incorrect use of indirect proof leads to self-disproofs of valid statements
Logical flaws invalidate several published game theory results
Abstract
Recently, we had to realize that more and more game theoretical articles have been published in peer-reviewed journals with severe logical deficiencies. In particular, we observed that the indirect proof was not applied correctly. These authors confuse between statements of propositional logic. They apply an indirect proof while assuming a prerequisite in order to get a contradiction. For instance, to find out that "if A then B" is valid, they suppose that the assumptions "A and not B" are valid to derive a contradiction in order to deduce "if A then B". Hence, they want to establish the equivalent proposition "A and not B implies A and not A" to conclude that "if A then B" is valid. In fact, they prove that a truth implies a falsehood, which is a wrong statement. As a consequence, "if A then B" is invalid, disproving their own results. We present and discuss some selected cases from…
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Taxonomy
TopicsGame Theory and Voting Systems · Logic, Reasoning, and Knowledge · Game Theory and Applications
