Comparative Design Space Exploration of Dense and Semi-Dense SLAM
M. Zeeshan Zia, Luigi Nardi, Andrew Jack, Emanuele Vespa, Bruno Bodin,, Paul H.J. Kelly, Andrew J. Davison

TL;DR
This paper compares two advanced SLAM systems, KinectFusion and LSD-SLAM, across accuracy, energy, and speed metrics on different hardware, while analyzing their internal kernels for design insights.
Contribution
It extends the SLAMBench framework to enable comprehensive quantitative comparison and kernel-level analysis of SLAM pipelines on multiple hardware platforms.
Findings
KinectFusion and LSD-SLAM show different trade-offs in accuracy and energy consumption.
Kernel-level analysis reveals distinct algorithmic and hardware design characteristics.
Benchmarking across platforms provides insights for optimizing SLAM systems.
Abstract
SLAM has matured significantly over the past few years, and is beginning to appear in serious commercial products. While new SLAM systems are being proposed at every conference, evaluation is often restricted to qualitative visualizations or accuracy estimation against a ground truth. This is due to the lack of benchmarking methodologies which can holistically and quantitatively evaluate these systems. Further investigation at the level of individual kernels and parameter spaces of SLAM pipelines is non-existent, which is absolutely essential for systems research and integration. We extend the recently introduced SLAMBench framework to allow comparing two state-of-the-art SLAM pipelines, namely KinectFusion and LSD-SLAM, along the metrics of accuracy, energy consumption, and processing frame rate on two different hardware platforms, namely a desktop and an embedded device. We also…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
